The Golem is a massive creature of rock and stone. Golems are able to move due to the Magick Medals embedded in their limbs.

Golems are classified as Huge monsters, so both ground and aerial attacks will injure them. They are particularly resistant to physical attacks. They are also capable of using a beam attack. When stunned, Golems will be rendered inert for 2-3 turns; during this period all attacks will deal double the damage. However, when a Golem is down to very low health, it will charge itself with a powerful attack that could instantly kill the Arisen's party if not blocked, or if the Golem is not stunned out of its charging state.

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